Mercurial
>
hg
>
terminal-chess
/ graph
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
graph
The revision graph only works with JavaScript-enabled browsers.
added nonblocking read for network games + minor build system fixes
2014-04-09
, by Mike Becker
implemented time control
2014-04-09
, by Mike Becker
improved async input + improved build system + added time values to move struct
2014-04-09
, by Mike Becker
fixed some type bugs, uninitialized memory and async input function
2014-04-08
, by Mike Becker
experimental async input for single machine mode
2014-04-07
, by Mike Becker
fixed checkmate and completed implementation (more testing is still advised)
2014-04-07
, by Mike Becker
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
2014-04-04
, by Mike Becker
moved checkmate and stalemate flags to gamestate
2014-04-03
, by Mike Becker
introduced single machine mode
2014-04-01
, by Mike Becker
implemented king
2014-04-01
, by Mike Becker
implemented queen
2014-04-01
, by Mike Becker
introduced game state structure
2014-03-31
, by Mike Becker
improved network performance
2014-03-31
, by Mike Becker
implemented rook + some fixes
2014-03-31
, by Mike Becker
added optional alternate config for chess lib
2014-03-31
, by Mike Becker
moved chess rules to separate lib
2014-03-31
, by Mike Becker
fixed bishop + added pawn promotion + added move log
2014-03-29
, by Mike Becker
implemented bishop rules
2014-03-29
, by Mike Becker
introduced status codes for get_location to produce detailed error messages + added knight rules
2014-03-28
, by Mike Becker
completed pawn rules + bug fixes for 4-char-moves
2014-03-28
, by Mike Becker
fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
2014-03-26
, by Mike Becker
completed eval_move
2014-03-26
, by Mike Becker
interface for retrieving locations when using short algebraic notation
2014-03-26
, by Mike Becker
added network messages for check and checkmate
2014-03-22
, by Mike Becker
prepared code base for implementing rules
2014-03-22
, by Mike Becker
implemented castling (without validation)
2014-03-22
, by Mike Becker
implemented simple pawn movement
2014-03-22
, by Mike Becker
implemented chess board and remis/surrender messages
2014-03-19
, by Mike Becker
structured code
2014-03-19
, by Mike Becker
separated server and client module
2014-03-17
, by Mike Becker
exit hook
2014-03-17
, by Mike Becker
changed UI to ncurses session + added network handshake
2014-03-06
, by Mike Becker
fixed network code + added game info and transmission of game info
2014-02-23
, by Mike Becker
added (single) client / server architecture
2014-02-05
, by Mike Becker
init project
2014-01-23
, by Mike Becker
less
more
|
(0)
tip