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rename Row to Rank
Tue, 25 Aug 2026 18:59:18 +0200
, by Mike Becker
increase type safety + add backwards compatibility including C99
Tue, 25 Aug 2026 18:35:18 +0200
, by Mike Becker
fix how agreeing on a draw works
Mon, 24 Aug 2026 16:13:51 +0200
, by Mike Becker
complete documentation of the network protocol
Mon, 24 Aug 2026 15:48:19 +0200
, by Mike Becker
remove unnecessary fen.h include in main.c
Mon, 24 Aug 2026 14:43:33 +0200
, by Mike Becker
rework network message codes + add NETCODE_ACCEPT_MOVE
Mon, 24 Aug 2026 14:38:15 +0200
, by Mike Becker
change how a game is ended in multiplayer
Mon, 24 Aug 2026 14:31:37 +0200
, by Mike Becker
add test data for games that are one move away from completion
Mon, 24 Aug 2026 14:30:47 +0200
, by Mike Becker
fix regression in network play: we have to transmit capture/check(mate) flags
Mon, 24 Aug 2026 13:42:35 +0200
, by Mike Becker
fix wrong error code when chess rules are violated
Mon, 24 Aug 2026 13:20:19 +0200
, by Mike Becker
fix byte-order problem in GameInfo and change decline reason to one byte
Sun, 23 Aug 2026 12:19:05 +0200
, by Mike Becker
fix missing byte-order conversion in ntoh_move() and change protocol byte order to little-endian
Sun, 23 Aug 2026 11:38:27 +0200
, by Mike Becker
start fixing the network protocol
Sat, 22 Aug 2026 16:22:05 +0200
, by Mike Becker
simplify how the elapsed move time is recorded
Sat, 22 Aug 2026 15:15:52 +0200
, by Mike Becker
fix that client is not sending netcode version back on version mismatch
Fri, 21 Aug 2026 20:06:26 +0200
, by Mike Becker
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