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implemented queen
2014-04-01
, by Mike Becker
introduced game state structure
2014-03-31
, by Mike Becker
improved network performance
2014-03-31
, by Mike Becker
implemented rook + some fixes
2014-03-31
, by Mike Becker
added optional alternate config for chess lib
2014-03-31
, by Mike Becker
moved chess rules to separate lib
2014-03-31
, by Mike Becker
fixed bishop + added pawn promotion + added move log
2014-03-29
, by Mike Becker
implemented bishop rules
2014-03-29
, by Mike Becker
introduced status codes for get_location to produce detailed error messages + added knight rules
2014-03-28
, by Mike Becker
completed pawn rules + bug fixes for 4-char-moves
2014-03-28
, by Mike Becker
fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
2014-03-26
, by Mike Becker
completed eval_move
2014-03-26
, by Mike Becker
interface for retrieving locations when using short algebraic notation
2014-03-26
, by Mike Becker
added network messages for check and checkmate
2014-03-22
, by Mike Becker
prepared code base for implementing rules
2014-03-22
, by Mike Becker
implemented castling (without validation)
2014-03-22
, by Mike Becker
implemented simple pawn movement
2014-03-22
, by Mike Becker
implemented chess board and remis/surrender messages
2014-03-19
, by Mike Becker
structured code
2014-03-19
, by Mike Becker
separated server and client module
2014-03-17
, by Mike Becker
exit hook
2014-03-17
, by Mike Becker
changed UI to ncurses session + added network handshake
2014-03-06
, by Mike Becker
fixed network code + added game info and transmission of game info
2014-02-23
, by Mike Becker
added (single) client / server architecture
2014-02-05
, by Mike Becker
init project
2014-01-23
, by Mike Becker
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