# HG changeset patch # User Mike Becker # Date 1745615183 -7200 # Node ID f9a55457b26ff0d88a3fb489b4bd55da7e46acc3 # Parent 9e25f080a33eb5e9767d937e6af5d5a8c9e5e05a fix missing update_transform() call when creating a sprite diff -r 9e25f080a33e -r f9a55457b26f src/sprite.c --- a/src/sprite.c Fri Apr 25 18:38:08 2025 +0200 +++ b/src/sprite.c Fri Apr 25 23:06:23 2025 +0200 @@ -54,9 +54,9 @@ node->position.x = (float) args.x; node->position.y = (float) args.y; - node->scale.x = (float) (args.width == 0 ? args.texture->width : args.width); node->scale.y = (float) (args.height == 0 ? args.texture->height : args.height); + asc_node_update_transform(node); return node; }