diff -r a35b39abe2b2 -r d619bf7dd87b src/behavior.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/behavior.c Sat May 03 19:48:57 2025 +0200 @@ -0,0 +1,64 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * Copyright 2025 Mike Becker. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ascension/behavior.h" +#include "ascension/error.h" + +#include + +static void asc_behavior_destroy(void *b) { + AscBehavior *behavior = b; + if (behavior->destroy_func) { + behavior->destroy_func(behavior); + } +} + +static CxList *asc_behavior_new_list(void) { + // TODO: add comparator when we know how to identifier behaviors in order to remove them + CxList *list = cxArrayListCreate(NULL, NULL, sizeof(AscBehavior), 4); + cxDefineDestructor(list, asc_behavior_destroy); + return list; +} + +AscBehavior *asc_behavior_add_impl(AscSceneNode *node, struct asc_behavior_create_args args) { + // TODO: replace cxListAdd() with cxListEmplace() when upgrading to UCX 3.2 + AscBehavior behavior = {0}; + behavior.node = node; + behavior.func = args.func; + behavior.destroy_func = args.destroy_func; + behavior.data = args.data; + if (node->behaviors == NULL) { + node->behaviors = asc_behavior_new_list(); + } + if (cxListAdd(node->behaviors, &behavior)) { + // TODO: output ID of node once we have implemented that + asc_error("Failed to add behavior to scene node."); + return NULL; + } + // TODO: replace with cxListLast() when upgrading to UCX 3.2 + return cxListAt(node->behaviors, cxListSize(node->behaviors) - 1); +}