diff -r c72df1f06671 -r f4f7886f10f0 src/text.c --- a/src/text.c Sun Jan 25 14:07:50 2026 +0100 +++ b/src/text.c Sun Jan 25 15:37:23 2026 +0100 @@ -167,7 +167,8 @@ // initialize texture // mesh will be created in the update func text->texture = cxMallocDefault(sizeof(AscTexture)); - asc_texture_init_rectangle(text->texture, 1); + asc_texture_init(text->texture, 1, ASC_TEXTURE_RECTANGLE, + ASC_TEXTURE_MIN_FILTER_NEAREST, ASC_TEXTURE_MAG_FILTER_NEAREST); // basic node properties asc_scene_node_init(node,