diff -r f7ce0db6f72b -r e4116b4b5774 test/snake/snake.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/test/snake/snake.c Sat Apr 19 12:54:49 2025 +0200 @@ -0,0 +1,116 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * Copyright 2023 Mike Becker. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include "ascension/core.h" +#include + +#include + +static void update_fps_counter(AscSceneNode *node) { + static uint64_t last_fps = 0; + static uint64_t debounce = ASC_NANOS_SECOND - 1; + debounce += asc_context.frame_nanos; + // only update text every second + if (debounce >= ASC_NANOS_SECOND) { + debounce = 0; + uint64_t fps = ASC_NANOS_SECOND; + fps /= asc_context.frame_nanos; + if (fps != last_fps) { + last_fps = fps; + asc_text_printf(node, "%"PRIu64" FPS", fps); + } + } + // tie to bottom right of the screen + if (asc_test_flag(node->flags, ASC_SCENE_NODE_GRAPHICS_UPDATED) + || asc_active_window->resized) { + asc_vec2i bottom_right = asc_active_window->dimensions; + asc_vec2i scale = asc_get_scale2d(node); + asc_set_position2d( + node, + bottom_right.x - scale.width - 10, + bottom_right.y - scale.height - 10 + ); + } +} + +static void create_fps_counter(void) { + asc_font(ASC_FONT_REGULAR, 12); + asc_ink_rgba(128, 128, 128, 196); + AscSceneNode *node = asc_text(); + asc_scene_add_behavior(node, update_fps_counter); + asc_add_ui_node(node); +} + +static void create_score_counter(void) { + asc_font(ASC_FONT_BOLD, 16); + asc_ink_rgb(0, 255, 0); + AscSceneNode* node = asc_text( + .x = 10, .y = 10, + .text = "Score: 0" + ); + asc_add_ui_node(node); +} + +int main(int argc, char** argv) { + asc_context_initialize(); + if (asc_has_error()) { + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, + "Fatal Error",asc_get_error(),NULL); + return 1; + } + + // create window + AscWindowSettings settings; + asc_window_settings_init_defaults(&settings); + settings.title = "Snake"; + asc_window_initialize(0, &settings); + + // create UI elements + create_fps_counter(); + create_score_counter(); + + // Main Loop + do { + // quit application on any error + if (asc_has_error()) { + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, + "Fatal Error", asc_get_error(), + asc_active_window->window); + asc_clear_error(); + asc_context_quit(); + } + + // quit application on ESC key press + if (asc_key_pressed(ESCAPE)) { + asc_context_quit(); + } + } while (asc_loop_next()); + + asc_context_destroy(); + return 0; +} +