diff -r f7ce0db6f72b -r e4116b4b5774 test/snake.c --- a/test/snake.c Sat Apr 19 12:18:43 2025 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,116 +0,0 @@ -/* - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. - * Copyright 2023 Mike Becker. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - */ - -#include "ascension/core.h" -#include - -#include - -static void update_fps_counter(AscSceneNode *node) { - static uint64_t last_fps = 0; - static uint64_t debounce = ASC_NANOS_SECOND - 1; - debounce += asc_context.frame_nanos; - // only update text every second - if (debounce >= ASC_NANOS_SECOND) { - debounce = 0; - uint64_t fps = ASC_NANOS_SECOND; - fps /= asc_context.frame_nanos; - if (fps != last_fps) { - last_fps = fps; - asc_text_printf(node, "%"PRIu64" FPS", fps); - } - } - // tie to bottom right of the screen - if (asc_test_flag(node->flags, ASC_SCENE_NODE_GRAPHICS_UPDATED) - || asc_active_window->resized) { - asc_vec2i bottom_right = asc_active_window->dimensions; - asc_vec2i scale = asc_get_scale2d(node); - asc_set_position2d( - node, - bottom_right.x - scale.width - 10, - bottom_right.y - scale.height - 10 - ); - } -} - -static void create_fps_counter(void) { - asc_font(ASC_FONT_REGULAR, 12); - asc_ink_rgba(128, 128, 128, 196); - AscSceneNode *node = asc_text(); - asc_scene_add_behavior(node, update_fps_counter); - asc_add_ui_node(node); -} - -static void create_score_counter(void) { - asc_font(ASC_FONT_BOLD, 16); - asc_ink_rgb(0, 255, 0); - AscSceneNode* node = asc_text( - .x = 10, .y = 10, - .text = "Score: 0" - ); - asc_add_ui_node(node); -} - -int main(int argc, char** argv) { - asc_context_initialize(); - if (asc_has_error()) { - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, - "Fatal Error",asc_get_error(),NULL); - return 1; - } - - // create window - AscWindowSettings settings; - asc_window_settings_init_defaults(&settings); - settings.title = "Snake"; - asc_window_initialize(0, &settings); - - // create UI elements - create_fps_counter(); - create_score_counter(); - - // Main Loop - do { - // quit application on any error - if (asc_has_error()) { - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, - "Fatal Error", asc_get_error(), - asc_active_window->window); - asc_clear_error(); - asc_context_quit(); - } - - // quit application on ESC key press - if (asc_key_pressed(ESCAPE)) { - asc_context_quit(); - } - } while (asc_loop_next()); - - asc_context_destroy(); - return 0; -} -