diff -r 1d0db7f48457 -r cf0579d3bbc4 test/snake/snake.c --- a/test/snake/snake.c Sat Jul 12 22:28:30 2025 +0200 +++ b/test/snake/snake.c Sat Jul 12 23:05:43 2025 +0200 @@ -118,7 +118,7 @@ asc_ui_add_node(node); } -static void create_spaceship(void) { +static AscSceneNode *create_spaceship(void) { AscSceneNode *sprite = asc_sprite( .name = "Player", .texture = TEXTURE_SHIP, @@ -128,8 +128,7 @@ .height = 64 ); asc_scene_add_node(MAIN_SCENE, sprite); - - // TODO: return something + return sprite; } static asc_rect update_viewport_for_window_resize(asc_vec2u window_size) { @@ -194,7 +193,7 @@ create_score_counter(); // create spaceship - create_spaceship(); + AscSceneNode *spaceship = create_spaceship(); // Main Loop do { @@ -207,6 +206,12 @@ asc_context_quit(); } + // player rotation + if (asc_key_pressed(ASC_KEY(LEFT))) { + asc_transform_roll_origin(spaceship->transform, asc_rad(-90), ASC_VEC3F(32, 32, 0)); + asc_node_update_transform(spaceship); + } + // debug-key for clearing the shader registry if (asc_key_pressed(ASC_KEY(S))) { asc_shader_clear_registry();