diff -r e22abcd22e47 -r 3b78ad115ccd src/sprite.c --- a/src/sprite.c Fri Aug 01 18:19:33 2025 +0200 +++ b/src/sprite.c Sat Aug 02 13:07:28 2025 +0200 @@ -87,7 +87,7 @@ // Activate shader // TODO: scene should know which shader we are going to activate s.t. it can pre-sort nodes - const AscShaderProgram *shader = asc_shader_lookup_or_create( + const AscShaderProgram *shader = asc_shader_lookup( ASC_SHADER_SPRITE(flags), asc_sprite_shader_create, flags );