diff -r c42c7d1a3c34 -r 18327d2df79d src/text.c --- a/src/text.c Fri Jul 25 18:58:50 2025 +0200 +++ b/src/text.c Fri Jul 25 19:19:54 2025 +0200 @@ -112,7 +112,9 @@ // Activate shader // TODO: scene should know which shader we are going to activate s.t. it can pre-sort nodes const AscShaderProgram *shader = asc_shader_lookup_or_create( - ASC_SHADER_TEXT, asc_text_shader_create, 0); + ASC_SHADER_TEXT(0), + asc_text_shader_create, 0 + ); if (asc_shader_use(shader, camera)) return; asc_cptr_cast(AscTextShader, text_shader, shader);