--- a/src/mesh.c Sun May 24 16:48:51 2026 +0200
+++ b/src/mesh.c Sun May 24 17:26:24 2026 +0200
@@ -31,7 +31,7 @@
#include <cx/allocator.h>
-#include <GL/glew.h>
+#include "glad.h"
int asc_mesh_allocate_buffers(AscMesh *mesh, unsigned count) {
GLuint buffers[count];