src/texture.c

changeset 311
87ff4c57955d
parent 253
6ab35fcb8676
equal deleted inserted replaced
310:9212be32d7a2 311:87ff4c57955d
29 #include "ascension/context.h" 29 #include "ascension/context.h"
30 #include "ascension/texture.h" 30 #include "ascension/texture.h"
31 #include "ascension/filesystem.h" 31 #include "ascension/filesystem.h"
32 32
33 #include <assert.h> 33 #include <assert.h>
34 #include <GL/glew.h> 34 #include "glad.h"
35 #include <SDL3_image/SDL_image.h> 35 #include <SDL3_image/SDL_image.h>
36 36
37 void asc_texture_bind(const AscTexture *tex, int uniform_location, int unit) { 37 void asc_texture_bind(const AscTexture *tex, int uniform_location, int unit) {
38 glActiveTexture(GL_TEXTURE0 + unit); 38 glActiveTexture(GL_TEXTURE0 + unit);
39 GLenum error = glGetError(); 39 GLenum error = glGetError();
89 surface->w, surface->h, 89 surface->w, surface->h,
90 0, format, 90 0, format,
91 GL_UNSIGNED_BYTE, surface->pixels); 91 GL_UNSIGNED_BYTE, surface->pixels);
92 asc_error_catch_gl("Writing texture data"); 92 asc_error_catch_gl("Writing texture data");
93 if (tex->use_mipmaps) { 93 if (tex->use_mipmaps) {
94 glGenerateTextureMipmap(tex->tex_id); 94 glGenerateMipmap(tex->target);
95 asc_error_catch_gl("Generating texture mipmaps"); 95 asc_error_catch_gl("Generating texture mipmaps");
96 } 96 }
97 } 97 }
98 98
99 void asc_texture_from_file(AscTexture *tex, const char *name) { 99 void asc_texture_from_file(AscTexture *tex, const char *name) {

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