tools/atlas-editor.c

Sun, 24 May 2026 18:27:13 +0200

author
Mike Becker <universe@uap-core.de>
date
Sun, 24 May 2026 18:27:13 +0200
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permissions
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1 /*
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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3 * Copyright 2025 Mike Becker. All rights reserved.
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4 *
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5 * Redistribution and use in source and binary forms, with or without
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6 * modification, are permitted provided that the following conditions are met:
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7 *
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8 * 1. Redistributions of source code must retain the above copyright
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9 * notice, this list of conditions and the following disclaimer.
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10 *
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11 * 2. Redistributions in binary form must reproduce the above copyright
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12 * notice, this list of conditions and the following disclaimer in the
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13 * documentation and/or other materials provided with the distribution.
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14 *
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15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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25 * POSSIBILITY OF SUCH DAMAGE.
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26 */
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27
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28 #include <ui/ui.h>
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29
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30 #define VAR_TILE_WIDTH "tile_width"
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31 #define VAR_TILE_HEIGHT "tile_height"
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32 #define VAR_SPACING "spacing"
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33
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34 static void *create_document(void) {
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35 void *doc = ui_document_new(1); // TODO: actually we have zero additional data, but that probably does not work
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36 UiContext *ctx = ui_document_context(doc);
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37 ui_set(ui_int_new(ctx, VAR_TILE_WIDTH), 32);
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38 ui_set(ui_int_new(ctx, VAR_TILE_HEIGHT), 32);
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39 ui_set(ui_int_new(ctx, VAR_SPACING), 0);
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40 return doc;
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41 }
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42
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43 static void draw_atlas(UiEvent* evt, UiGraphics* g, void* data) {
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44 UiContext *doc_ctx = ui_document_context(evt->document);
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45 int spacing = (int) ui_var_get_int(doc_ctx, VAR_SPACING);
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46 int tile_width = (int) ui_var_get_int(doc_ctx, VAR_TILE_WIDTH);
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47 int tile_height = (int) ui_var_get_int(doc_ctx, VAR_TILE_HEIGHT);
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48
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49 ui_graphics_color(g, 255, 128, 0);
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50 ui_draw_rect(g, 0, 0, g->width, g->height, true);
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51 ui_graphics_color(g, 128, 128, 128);
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52 for (int x = spacing ; x < g->width ; x += tile_width + spacing) {
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53 for (int y = spacing ; y < g->height ; y += tile_height + spacing) {
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54 ui_draw_rect(g, x, y, tile_width, tile_height, false);
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55 }
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56 }
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57 }
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58
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59 static void application_startup([[maybe_unused]] UiEvent *event, void *data) {
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60 UiObject *window = ui_window("Ascension - Texture Atlas Editor");
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61
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62 ui_grid(window, .columnspacing = 10, .margin = 10, .fill = true) {
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63 ui_frame(window, .hexpand = true, .hfill = true, .vexpand = true, .vfill = true,
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64 .subcontainer = UI_CONTAINER_NO_SUB) {
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65 ui_drawingarea(window, .draw = draw_atlas);
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66 }
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67 ui_vbox(window, .spacing = 5) {
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68 ui_grid(window, .columnspacing = 10, .def_hexpand = true, .def_hfill = true) {
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69 ui_button(window, .label = "Load Atlas");
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70 ui_button(window, .label = "Save Atlas");
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71 }
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72 ui_button(window, .label = "Load Texture");
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73 ui_separator(window);
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74 ui_grid(window, .columnspacing = 10, .rowspacing = 2, .def_vfill = true) {
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75 ui_label(window, .label = "Tile Width:");
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76 ui_spinbox(window, .varname = VAR_TILE_WIDTH, .min = 8, .step = 8);
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77 ui_label(window, .label = "Tile Height:");
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78 ui_spinbox(window, .varname = VAR_TILE_HEIGHT, .min = 8, .step = 8);
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79 ui_newline(window);
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80 ui_label(window, .varname = VAR_SPACING, .label = "Spacing:");
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81 ui_spinbox(window);
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82 }
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83 }
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84 }
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85
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86 ui_attach_document(window->ctx, create_document());
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87
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88 ui_show(window);
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89 }
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90
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91 int main(int argc, char** argv) {
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92 ui_init("asc_atlas_editor", argc, argv);
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93 ui_onstartup(application_startup, NULL);
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94 ui_main();
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95 return 0;
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96 }

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