Thu, 17 Jul 2025 19:50:34 +0200
improve asc_scene_node_allocate_data()
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
1 | /* |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
3 | * Copyright 2023 Mike Becker. All rights reserved. |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
4 | * |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
5 | * Redistribution and use in source and binary forms, with or without |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
6 | * modification, are permitted provided that the following conditions are met: |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
7 | * |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
8 | * 1. Redistributions of source code must retain the above copyright |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
9 | * notice, this list of conditions and the following disclaimer. |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
10 | * |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
11 | * 2. Redistributions in binary form must reproduce the above copyright |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
12 | * notice, this list of conditions and the following disclaimer in the |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
13 | * documentation and/or other materials provided with the distribution. |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
14 | * |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
25 | * POSSIBILITY OF SUCH DAMAGE. |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
26 | */ |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
27 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
28 | #include "ascension/scene_node.h" |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
29 | #include "ascension/context.h" |
207
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
30 | #include "ascension/error.h" |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
31 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
32 | #include <cx/tree.h> |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
33 | #include <cx/linked_list.h> |
114 | 34 | #include <cx/printf.h> |
35 | ||
207
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
36 | #include <assert.h> |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
37 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
38 | static CxTreeIterator asc_scene_node_iterator( |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
39 | AscSceneNode *node, |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
40 | bool visit_on_exit |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
41 | ) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
42 | return cx_tree_iterator( |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
43 | node, visit_on_exit, |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
44 | offsetof(AscSceneNode, children), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
45 | offsetof(AscSceneNode, next) |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
46 | ); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
47 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
48 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
49 | AscSceneNode *asc_scene_node_empty(void) { |
122
1b118cd3e369
replace all stdlib malloc/free with UCX allocator
Mike Becker <universe@uap-core.de>
parents:
116
diff
changeset
|
50 | AscSceneNode *node = cxZallocDefault(sizeof(AscSceneNode)); |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
51 | node->render_group = ASC_RENDER_GROUP_NONE; |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
52 | asc_transform_identity(node->transform); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
53 | asc_transform_identity(node->world_transform); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
54 | return node; |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
55 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
56 | |
113
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
57 | static void asc_scene_node_destroy(AscSceneNode *node) { |
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
58 | cxListFree(node->behaviors); |
206 | 59 | if (node->user_data_free_func != NULL) { |
60 | node->user_data_free_func((void*)node->user_data_allocator, node->user_data); | |
61 | } | |
113
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
62 | if (node->destroy_func != NULL) { |
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
63 | node->destroy_func(node); |
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
64 | } |
114 | 65 | if (node->name.ptr != NULL) { |
66 | asc_dprintf("Destroy node: %"CX_PRIstr, CX_SFMT(node->name)); | |
67 | cx_strfree(&node->name); | |
68 | } | |
113
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
69 | } |
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
70 | |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
71 | void asc_scene_node_free(AscSceneNode *node) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
72 | if (node == NULL) return; |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
73 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
74 | // remove this node from its parent |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
75 | asc_scene_node_unlink(node); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
76 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
77 | // free the entire subtree |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
78 | CxTreeIterator iter = asc_scene_node_iterator(node, true); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
79 | cx_foreach(AscSceneNode*, child, iter) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
80 | if (!iter.exiting) continue; |
113
71ba88258ea0
change node's free function to a destroy function
Mike Becker <universe@uap-core.de>
parents:
108
diff
changeset
|
81 | asc_scene_node_destroy(child); |
122
1b118cd3e369
replace all stdlib malloc/free with UCX allocator
Mike Becker <universe@uap-core.de>
parents:
116
diff
changeset
|
82 | cxFreeDefault(child); |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
83 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
84 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
85 | |
207
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
86 | void asc_scene_node_init_(AscSceneNode *node, struct asc_scene_node_init_args args) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
87 | if (args.name != NULL) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
88 | asc_scene_node_name(node, args.name); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
89 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
90 | node->render_group = args.render_group; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
91 | assert(args.update_func != NULL); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
92 | assert(args.draw_func != NULL); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
93 | assert(args.destroy_func != NULL); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
94 | node->update_func = args.update_func; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
95 | node->destroy_func = args.destroy_func; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
96 | node->draw_func = args.draw_func; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
97 | |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
98 | if (args.pos2d.x != 0 || args.pos2d.y != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
99 | node->position = ASC_VEC3F(args.pos2d.x, args.pos2d.y, ASC_SCENE_2D_DEPTH_OFFSET); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
100 | } else if (args.pos3d.x != 0 || args.pos3d.y != 0 || args.pos3d.z != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
101 | node->position = args.pos3d; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
102 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
103 | |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
104 | if (args.origin2d.x != 0 || args.origin2d.y != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
105 | node->origin = ASC_VEC3F(args.origin2d.x, args.origin2d.y, 0.f); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
106 | } else if (args.origin3d.x != 0 || args.origin3d.y != 0 || args.origin3d.z != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
107 | node->origin = args.origin3d; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
108 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
109 | |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
110 | if (args.scale2d.width != 0 && args.scale2d.height != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
111 | node->scale = ASC_VEC3F(args.scale2d.width, args.scale2d.height, 1.f); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
112 | } else if (args.scale3d.x != 0 && args.scale3d.height != 0 && args.scale3d.depth != 0) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
113 | node->scale = args.scale3d; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
114 | } else { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
115 | node->scale = ASC_VEC3F_1; |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
116 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
117 | |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
118 | if (asc_memcmpz(args.rotation, ASC_TRANSFORM_SIZE)) { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
119 | asc_mat4f_unit(node->rotation); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
120 | } else { |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
121 | asc_transform_copy(node->rotation, args.rotation); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
122 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
123 | |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
124 | asc_scene_node_update(node); |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
125 | } |
4d184a8706b1
add asc_scene_node_init() - fixes #695
Mike Becker <universe@uap-core.de>
parents:
206
diff
changeset
|
126 | |
204
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
127 | void asc_scene_node_calculate_transform(AscSceneNode *node) { |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
128 | asc_transform temp, temp2; |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
129 | |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
130 | // move the point of origin |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
131 | asc_transform_translate3f(temp, asc_vec3f_neg(node->origin)); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
132 | |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
133 | // apply the rotation |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
134 | asc_transform_apply(node->transform, node->rotation, temp); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
135 | |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
136 | // apply the scale |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
137 | asc_transform_scale3f(temp, node->scale); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
138 | asc_transform_apply(temp2, temp, node->transform); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
139 | |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
140 | // apply the translation |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
141 | asc_transform_translate3f(temp, node->position); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
142 | asc_transform_apply(node->transform, temp, temp2); |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
143 | } |
be5cf64b5c29
rework how transformations work to allow rotations around a point of origin
Mike Becker <universe@uap-core.de>
parents:
189
diff
changeset
|
144 | |
114 | 145 | void asc_scene_node_name(AscSceneNode *node, const char *name) { |
122
1b118cd3e369
replace all stdlib malloc/free with UCX allocator
Mike Becker <universe@uap-core.de>
parents:
116
diff
changeset
|
146 | cx_strfree(&node->name); |
114 | 147 | if (name == NULL) { |
148 | node->name.ptr = NULL; | |
149 | node->name.length = 0; | |
150 | } else { | |
151 | node->name.ptr = strdup(name); | |
152 | node->name.length = strlen(name); | |
153 | } | |
154 | } | |
155 | ||
156 | cxstring asc_scene_node_get_name(AscSceneNode *node) { | |
157 | if (node->name.ptr != NULL) return cx_strcast(node->name); | |
158 | ||
159 | AscSceneNode *parent = node->parent; | |
160 | while (parent != NULL && parent->name.ptr == NULL) { | |
161 | parent = parent->parent; | |
162 | } | |
163 | if (parent == NULL) { | |
164 | cx_sprintf(&node->name.ptr, &node->name.length, | |
179
9d0946907cd9
fix formatting of generated names of scene nodes
Mike Becker <universe@uap-core.de>
parents:
175
diff
changeset
|
165 | "%"PRIxPTR " - w/o named parent", (uintptr_t)node); |
114 | 166 | } else { |
167 | cx_sprintf(&node->name.ptr, &node->name.length, | |
179
9d0946907cd9
fix formatting of generated names of scene nodes
Mike Becker <universe@uap-core.de>
parents:
175
diff
changeset
|
168 | "%"PRIxPTR " - child of %"CX_PRIstr, (uintptr_t)node, CX_SFMT(parent->name)); |
114 | 169 | } |
170 | ||
171 | return cx_strcast(node->name); | |
172 | } | |
173 | ||
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
174 | void asc_scene_node_link(AscSceneNode * restrict parent, AscSceneNode * restrict node) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
175 | cx_tree_link( |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
176 | parent, node, |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
177 | offsetof(AscSceneNode, parent), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
178 | offsetof(AscSceneNode, children), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
179 | offsetof(AscSceneNode, last_child), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
180 | offsetof(AscSceneNode, prev), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
181 | offsetof(AscSceneNode, next) |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
182 | ); |
206 | 183 | asc_scene_node_update_transform(node); |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
184 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
185 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
186 | void asc_scene_node_unlink(AscSceneNode *node) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
187 | cx_tree_unlink( |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
188 | node, |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
189 | offsetof(AscSceneNode, parent), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
190 | offsetof(AscSceneNode, children), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
191 | offsetof(AscSceneNode, last_child), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
192 | offsetof(AscSceneNode, prev), |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
193 | offsetof(AscSceneNode, next) |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
194 | ); |
206 | 195 | asc_scene_node_update_transform(node); |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
196 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
197 | |
206 | 198 | void asc_scene_node_update(AscSceneNode *node) { |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
199 | asc_set_flag(node->flags, ASC_SCENE_NODE_UPDATE_GRAPHICS); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
200 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
201 | |
206 | 202 | void asc_scene_node_update_transform(AscSceneNode *node) { |
95
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
203 | // fast skip if node is already marked |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
204 | if (asc_test_flag(node->flags, ASC_SCENE_NODE_UPDATE_TRANSFORM)) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
205 | return; |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
206 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
207 | |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
208 | CxTreeIterator iter = asc_scene_node_iterator(node, false); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
209 | cx_foreach(AscSceneNode*, n, iter) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
210 | if (asc_test_flag(n->flags, ASC_SCENE_NODE_UPDATE_TRANSFORM)) { |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
211 | cxTreeIteratorContinue(iter); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
212 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
213 | asc_set_flag(n->flags, ASC_SCENE_NODE_UPDATE_TRANSFORM); |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
214 | } |
622887f7e954
in preparation of more scenes, bring back AscScene struct
Mike Becker <universe@uap-core.de>
parents:
diff
changeset
|
215 | } |
206 | 216 | |
210
3021616e5772
improve asc_scene_node_allocate_data()
Mike Becker <universe@uap-core.de>
parents:
207
diff
changeset
|
217 | void *asc_scene_node_allocate_data(AscSceneNode *node, size_t n) { |
206 | 218 | if (node->user_data != NULL) { |
210
3021616e5772
improve asc_scene_node_allocate_data()
Mike Becker <universe@uap-core.de>
parents:
207
diff
changeset
|
219 | asc_wprintf("Node %"CX_PRIstr" already has user data which is now destroyed!", CX_SFMT(node->name)); |
206 | 220 | if (node->user_data_free_func != NULL) { |
221 | node->user_data_free_func((void*)node->user_data_allocator, node->user_data); | |
222 | } | |
223 | } | |
224 | node->user_data = cxZallocDefault(n); | |
225 | node->user_data_allocator = cxDefaultAllocator; | |
226 | node->user_data_free_func = (cx_destructor_func2) cxFree; | |
210
3021616e5772
improve asc_scene_node_allocate_data()
Mike Becker <universe@uap-core.de>
parents:
207
diff
changeset
|
227 | return node->user_data; |
206 | 228 | } |