]> uap-core.de Git - uwplayer.git/commitdiff
fix fullscreen menuitem
authorOlaf Wintermann <olaf.wintermann@gmail.com>
Fri, 10 Jul 2026 17:52:33 +0000 (19:52 +0200)
committerOlaf Wintermann <olaf.wintermann@gmail.com>
Fri, 10 Jul 2026 17:52:33 +0000 (19:52 +0200)
application/application.c
application/window.c

index 6fa0b9d30c1be43a17dd19b37165af4ca6eabce2..4856a749945865f9272b0bc180e293fd64460216 100644 (file)
@@ -52,7 +52,7 @@ void AppInitMenu(void) {
         ui_menuitem(.label = "Next", .onclick = ActionPlayNextCB);
     }
     ui_menu("View") {
-        ui_menuitem(.label = "Fullscreen");
+        ui_menuitem(.label = "Fullscreen", .onclick = ActionViewFullscreenCB);
         ui_menu_toggleitem(.label = "View Sidebar", .varname = "sidebar", .onchange = ActionViewSidebarCB);
         ui_menuseparator();
         ui_menu_toggleitem(.label = "Adjust Window Size", .varname = "adjustwindowsize");
index dce93761bbba684820bdfe2155d54c661393a106..de1b6a02bf9cae40f64ebe121a9181e1161b883e 100644 (file)
 
 static MainWindow *main_window;
 
-static void WindowCreateMenu(MainWindow *win, Widget parent, Arg *args, int nargs);
-
-static void PrefSingleInstanceCB(Widget w, void *udata, void *cdata);
-
 static void WindowRealized(MainWindow *win);
 
 static int blank_cursor_init = 0;